• Time to Play
  • Time to Play
  • Time to Play
  • Time to Play
  • Time to Play
  • Time to Play

Time to Play

Regular price $37.00

Time to Play explores how play shapes our cities and societies. This publication includes texts on topics like grieving in video games, play therapy in psychiatric asylums, excessive sport (bigorexia), the unbalanced rules of international trade, the overlap between sports and sacred rites, the symbolism of color in sports, casino architecture and addiction, the dangers of online betting, gender equality in French sports, and urban sports like parkour and skateboarding.

Time to Play is born from the desire to discuss play through play, and employs a freeform approach inspired by the exquisite corpse game. Each author contributes independently, creating a polyphonic ensemble of interviews, photo reports, illustrations, analyses, essays, articles, and excerpts. This format allows readers the freedom to navigate the content as they see fit. 

With contributions from Guillaume Ackel, Marvin Bonheur, Emmanuelle Borne, Christophe Catsaros, Andrea Chazy, Camille Chenais, Stéphane Degoutin & Gwenola Wagon, Charles Desjobert, Natasha Dow Schüll, Guillaume Dutreix, Brieux Férot, Aurélien Fouillet, Anne Frémy, Tristan Garcia, Christelle Granja, Laurent Grasso, Assia Hamdi, Marianne-Eva Lavaur, Christophe Le Gac, David Malaud, Guillaume Martial, Charles Marville, Cécile Ottogalli-Mazzacavallo, Michel Pastoureau, Laurie Picout, Thomas Porcher, Jean-Claude Raspiengeas, Thomas Riffaud, Vincent Romagny, Hugo Ruher, Théo Saffroy, Antoine Séguin, Andy Simon, Éric Tabuchi, Shane Thomas McMillan, Éric de Thoisy, Anastasia de Villepin, Stephen Vuillemin, and Alessia Zarzani.

Designed by Neo Neo (Xavier Erni, Thuy-An Hoang, Mateo Broillet) 

Based on an original idea by SCAU Architecture

Published by Archipress Editions
Bilingual, in French and English

Hardcover, 170 pages, full color, 8.5 × 11.25 inches

ISBN: 978-2-49-190642-9 

Looking makes making better.