Arcade Game Typography: The Art of Pixel Type

$34.95

A definitive survey of ’70s, ’80s, and early ’90s arcade video game pixel typography.

By Toshi Omagari, with a foreword Kiyonori Muroga

Arcade Game Typography presents readers with a fascinating new world of typography: the pixel typeface.

Video game designers of the ’70s, ’80s, and ’90s faced color and resolution limitations that stimulated incredible creativity. With each letter having to exist in a small pixel grid, artists began to use clever techniques to create elegant character sets within a tiny canvas.

This book presents typefaces on a dynamic and decorative grid, taking reference from high-end type specimens while adding a suitably playful twist.

Featuring pixel typefaces carefully selected from the first decades of arcade video games, Arcade Game Typography presents a completist survey of a previously undocumented outsider typography movement, accompanied by insightful commentary from author Toshi Omagari, a typeface designer at Monotype.

Gathering an eclectic range of typography, from hit games such as Super Sprint, Marble Madness, and Space Harrier to countless lesser-known gems, Arcade Game Typography is a vivid nostalgia trip for gamers, designers, typographers, and illustrators alike.

"A definitive guide to 70s, 80s and early 90s arcade game pixel typography."
HypeBeast

Designed by Leo Field

Published by Thames & Hudson, 2019

Softcover, 272 pages, 300 color images, 6.8 × 9.1 inches

ISBN: 978-0-50-002174-3